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Monday, January 7, 2013

Nerf N-Strike Elite Strongarm: Nice shootin' Tex!


The N-Strike Maverick REV-6 was the poster child for Nerf for ages; it was the blaster that got many of us into the world of multi shot foam dart goodness as it was the ultimate 'bridge' blaster from a basic single shot to taking things just a little bit more seriously. With the new Elite series, it made sense that there needed to be a successor to it, and rather than just a repaint/reshell (and gawd knows we didn't need ANOTHER Maverick repaint) dem good fellas at Nerf have released the Elite Strongarm; sort of the love child of the Maverick and Spectre, with influences from Uncle Raider thrown in:D 

8-1-13: Apologies for the minimal info on the Strongarm, I don't actually own one yet nor have I seen them released here for now. Neil of the Canberra and Southern NSW Dart Tag crew offered me his Strongarm to quickly write up so these are my initial thoughts but I generally don't get too stuck into a blaster for testing if it's not mine. (I'm mindful of wear and tear and if I bust it, I can't easily replace it) As with most of my posts, they often evolve and are updated as I have more time with the gear.(especially once I get one for myself)



'Refined' is a word that I seem to associate a lot when making mention of the new Elite designs and the Strongarm is no different. The build quality and lines of the Strongarm are a lot sleeker and more futuristic looking; much more like the Spectre's design but with the 6 round barrel. Obviously it features the new Elite series colour scheme. From initial appearances, it's a little boring and doesn't bring a WHOLE lot of new stuff to the table but after a bit of time with it..


The grip is shorter than the Maverick, which kind of makes the rest of the blaster looks less aggressive and somewhat longer and sleeker. Short grips must be all the rage- not sure about WHY this is so, but I haven't heard that many complaints. It doesn't feel bad though, and I found after a while I quite liked it in hand.


The barrel of the Strongarm is smaller, and smoother than the Maverick's- but rounder than the Spectre's. It doesn't jut out as much either, but the general form factor of the Strongarm is quite slim and graceful looking:) It's a new mould and not just a repaint, and that's ALWAYS a good thing.



Similar to the Maverick, there's a button on the left hand side of the blaster that you press to release the barrel.

The barrel comes out further than the Maverick, and also spins, 'russian roulette' style which is pretty nifty. Makes that cool *Btkkktztk* spinning sound:D



Loading darts is pretty simple. I found this is a blaster that really does better with Elite darts only- I personally had jams with anything else though these days all I really have lying around the apartment are Elite darts so it's not a big deal.


The priming slider is more like the Spectre than the Maverick- it doesn't have a tactical rail on it, but still features a look on the back of it for those who still enjoy the dual wielding/akimbo style of tying their pants drawstring to the blaster and pushing it forward to cock:) It's a great smooth mechanism and easy to grip and prime rapidly, which comes very useful below:)


A surprise bonus is the Strongarm DOES have slamfire (hence the influences from Uncle Raider) which does still allow the blaster to keep some sense of crazy wildness about it. Although I'm not sure of the real usefulness of slamfiring only 6 rounds, it takes its cues from Clint Eastwood rapidly firing his Magnum, so it's not a bad thing to have and it's a NEW feature the Maverick/Spectre didn't have. Bonus!


The tactical rail is more in line with the way the Spectre does it; given it's a handgun/pistol I don't see any real need for any sights, but it's again nice to have the option. I actually would have really liked to see a secondary tactical rail on the under carriage of the muzzle- I think a tactical light would look fantastic and there's so much space there for it. Sly Dev here I come..  :P


Performances are great as you'd expect from an Elite series Nerf blaster. Our test model is of course an imported unit, hence the orange trigger and improved performances; it's quite accurate and powerful in a relatively compact housing. It's very much comparable with the Triad on the accuracy/distances and i'm sure if tilted it'd be close to the 75ft claims.


Of all the announcements and leaks of the N-Strike Elite series, this was one I really wasn't THAT interested in, but given some time with it, I actually think it's won me over. It's a good, strong, solid Nerf blaster, which if you use Elite darts is pretty reliable and accurate. For a decent price, I'd suggest it's worth picking up, especially if you are a Maverick/Spectre fan.


We should be getting these sometime in the next month, albeit with a grey trigger and detuned performances:P

18 comments:

  1. i may have missed it, but does priming it rotate the barrels? or is it the trigger pull like on the mavericks?

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    1. It actualy does neither, it rotates the cylander after you pull the trigger.

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    2. After trigger pull. It's on the trigger return.

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    3. Right after you fire it, the barrels rotate in a split second.

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    4. Not trigger return, actually; plunger return. The cylinder rotates more slowly when dry-fired, because the closed air restrictor is slowing the plunger and therefore delaying its return.

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    5. When the trigger is pushed back and it returnes to it's origional place,the cylinder rotates to decrease jamming

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  2. It rotates the barrel with a torsion spring after the dart is fired. The sequence of events is pull trigger, dart fires, barrel rotates.

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  3. Given the slamfire function, I'd guess it was priming that rotates the barrel

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  4. The cylinder rotates on the down or "firing" stroke of the plunger for reliability reasons.
    This way, the cylinder will only rotate after it has been fired no matter how much you mess with the trigger or recocking the slide.

    It's an interesting quirk, but it makes sense for reliability and stuff. If you pick up a half loaded strongarm, it will always be on the barrel it left off on because of this.

    Also the slamfire shot is fired when the slide is pulled to the back, and not when the slide returns forward.

    Read the NMR post about it. This is my source as well as my friend's strongarm.
    http://www.nerfmodsreviews.com/2012/12/strongarm-internals-and-first.html

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  5. I am kind of disappointed with this review, 1st you forgot to mention how it rotates which is important and you forgot to mention that the seal for the air from the plunger to the cylinder doesn't exist until the trigger is pulled and the sealing piece rams forward into the cylinder to create the seal for just that one second.

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    Replies
    1. I don't think Urban Taggers ever goes into that sort of detail on his reviews though. It's all a bit technical for him (No offence to Pocket intended, but you've always said you weren't much into the internals and physics behind blasters). Maybe you need a more technical minded reviewer on your team? Like *cough* me!:-)

      The other thing I've noticed is this time around for the Elite series, Urban Taggers was pretty late to the game so they probably thought most of those sorts of things were already identified in other blogs like NMR.

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  6. You should change the UT picture so Lara's holding a strongarm, not the outdated mav.

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    Replies
    1. Or have an evolutionary chain of different Nerf blasters, base model with repaints spreading out and than the elite version.

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  7. In case anyone wanted to see the internals...here's a gallery for you....
    http://imgur.com/a/2gCe8#0

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  8. One thing to point out aesthetically is that the barrel is half cut out on the right side. I think this might be to allow the cylinder to cycle if it jams. Definitely going to dremel down the pegs to try and get regular streamlines in it.
    The rotation reminds me a lot of the spectre with the sound.

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  9. Instead of dremeling down the pegs it's easier to snip them out neatly from the back using a hobby knife or a pair of side cutters, took me 30 seconds to do a super neat job of it, all a dremel would do is make a mess, so save that for the rough cut and triad where working from the back is not an option.

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  10. How accurate are the three-post sights on that? It's the first Nerf to have built in sights, or so I know.

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  11. The Strongarm would probably be a great secondary. It'd also be cool to attach underneath a gun by the cock slide so you just push it forward to fire.

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